XR Mind Mapper - Feature List
Here is a list of the core requirements for the XR Mind Mapper project
Build a VR mind mapping application that must support the following:
Creation, , selection, editing and deleting of graph nodes in 3D
- each node has a color, size and label
Linking of graph nodes via edges
- edges can be created between two nodes
- edges can be selected, edited and deleted.
Automated layout of nodes as a force-weighted graph
-each node has a repulse charge
-each edge has a spring tension
-some nodes can be manually positioned (fixed in place by the user)
Hierarchical data:
Nodes can contain other graphs. User can zoom into or out of sub-graphs
Persistence:
Graphs can be saved/loaded from the file system
Ideally, the application should also support:
Both hand based and controller based interaction
Web generation - Generation of of graphs from a web API
Web persistence - save/retrieve graphs from web storage
Assumptions:
The application will be written in Unity as a deployable application for the Quest 2 and Quest Pro
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